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| Welcome to FOoM's
TeamFortress Files |
| Jump
Scripts |
Place these in the autoexec.cfg or Steam's
userconfig.cfg or an individual class config file. You
may change the bind lines to include your own key
choices, for best results manually write the bind line
to your config.cfg.
Jump scripts. -
(Modified 07/30/2002)
This script is
less an exploit than others, it simply inputs a few
+jump commands in an instant. It helps in timing a
jump at the moment you touch the ground, vital for
maintaining speed.
//consecutive +jump script, mimics wheelmouse jumping
bind x "+bhop"
alias +bhop
"+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump;wait;-jump;wait;+jump"
alias -bhop "-jump"
Simple duck and jump combo.
//Duck Jump
bind x "+djump"
alias +djump "+jump; wait;+duck"
alias -djump "-duck;-jump"
Rocket Jumping - 3
kinds
For best results put these in your
soldier.cfg file. That way bind the keys when you
change to soldier - this means you can use these same
keys in other classes for different action. For
example in engineer.cfg you can re-bind one of the
rocket jump keys to use as a build gun key.
//rocketjump ver.1 - arc
jump
//put in soldier.cfg
bind c "+rktdkjmp"
alias ld "cl_pitchspeed 9999;+lookdown;wait"
alias unld "-lookdown;cl_pitchup
1;+lookup;wait;-lookup;cl_pitchup
89;wait;cl_pitchspeed 225"
alias +rktdkjmp
"ld;+jump;+attack;wait;-attack;-jump;unld;+duck"
alias -rktdkjmp "-duck"
//rocketjump ver.2 - straight up
//put in soldier.cfg
bind v "+HighRocketJump"
alias +HighRocketJump "cl_pitchspeed 10000;
cl_pitchdown 75; +lookdown; wait; +jump;
+attack;+duck; wait; -attack; -jump; -lookdown;
cl_pitchspeed 225; cl_pitchdown 89;
force_centerview"
alias -HighRocketJump "-duck"
//rocketjump ver.3 - skip jump
//put in soldier.cfg
bind z "+skip"
alias dwn "cl_pitchspeed 9999;cl_pitchdown
138;+lookdown;wait"
alias +skip "dwn;+r;+jump; +attack; +duck; wait;
-lookdown;force_centerview;-attack;wait;-jump"
alias -skip "-duck;-r;cl_pitchspeed
225;cl_pitchdown 89"
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